![]() All of these aspects combine to create a sense of innocent terror forget the fact that there is a shadowy figure prowling the environments you roam. Written words are merely gibberish, everything is too big and too high, and the only constant in the child’s journey to save his mysteriously absent mother is a talking teddy bear. This is how Among the Sleep defines itself amongst the horror landscape. Not only that, but the game never breaks away from the conceit. ![]() ![]() Think what sets Among the Sleep apart from most games is its decision to place the player in the shoes of a child.
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